HatCatter/Assets/Scripts/PlayerMovement.cs

29 lines
609 B
C#
Executable File

using UnityEngine;
public class PlayerMovement : MonoBehaviour
{
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
}
// Update is called once per frame
void FixedUpdate()
{
if (Input.GetKey("w")) {
Debug.Log("Forward");
}
if (Input.GetKey("s")) {
Debug.Log("Backward");
}
if (Input.GetKey("a")) { // these work trust me
Debug.Log("Left");
}
if (Input.GetKey("d")) {
Debug.Log("Right");
}
}
}