22 lines
444 B
C#
Executable File
22 lines
444 B
C#
Executable File
using UnityEngine;
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using UnityEngine.UI;
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public class PlayerUI : MonoBehaviour
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{
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public Text healthText;
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public GameManager gm;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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// todo: automatically find game manager
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}
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// Update is called once per frame
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void Update()
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{
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healthText.text = gm.currentHealth.ToString();
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}
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}
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