HatCatter/Assets/Scripts/SettingsMenu.cs

36 lines
838 B
C#
Executable File

using Unity.VisualScripting;
using UnityEditor.Rendering;
using UnityEngine;
using UnityEngine.Audio;
using UnityEngine.InputSystem.iOS;
using UnityEngine.Rendering;
using UnityEngine.UI;
public class SettingsMenu : MonoBehaviour
{
Slider volumeSlider;
public AudioMixer audioMixer;
float masterVolume = 0;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
// Slider volumeSlider = GetComponentInChildren<Slider>();
}
// Update is called once per frame
void Update()
{
}
public void adjustVolume() {
Slider volumeSlider = GetComponentInChildren<Slider>();
masterVolume = volumeSlider.value;
audioMixer.SetFloat("Master", masterVolume * 20);
Debug.Log(masterVolume);
}
}