27 lines
710 B
C#
Executable File
27 lines
710 B
C#
Executable File
using Unity.Netcode;
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using UnityEngine;
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namespace NobleConnect.Examples.NetCodeForGameObjects
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{
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public class GUILabelFromText : MonoBehaviour
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{
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public TextAsset textFile;
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TMPro.TMP_Text textComponent;
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string text;
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void Start()
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{
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text = textFile.text;
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textComponent = GetComponent<TMPro.TMP_Text>();
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textComponent.text = text;
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}
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private void Update()
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{
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if (NetworkManager.Singleton && textComponent)
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{
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textComponent.enabled = !NetworkManager.Singleton.IsServer && !NetworkManager.Singleton.IsClient;
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}
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}
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}
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} |