diff --git a/Assets/NPCDialogue.cs b/Assets/NPCDialogue.cs index 3e1ec97..ddfd793 100644 --- a/Assets/NPCDialogue.cs +++ b/Assets/NPCDialogue.cs @@ -14,26 +14,32 @@ public class NPCDialogue : MonoBehaviour public float wordSpeed; public bool playerIsClose; + + bool isTyping = false; // Update is called once per frame void Update() { - if(Input.GetKeyDown(KeyCode.E) && playerIsClose) { + if(Input.GetKeyDown(KeyCode.E) && playerIsClose && isTyping == false) { if (dialoguePanel.activeInHierarchy) { - zeroText(); + // zeroText(); + NextLine(); } else { dialoguePanel.SetActive(true); + contButton.SetActive(false); StartCoroutine(Typing()); } } if(dialogueText.text == dialogue[index]) { contButton.SetActive(true); + isTyping = false; } } public void zeroText() { dialogueText.text = ""; index = 0; + isTyping = false; dialoguePanel.SetActive(false); } @@ -45,11 +51,11 @@ public class NPCDialogue : MonoBehaviour } public void NextLine () { - contButton.SetActive(false); if (index < dialogue.Length - 1) { index++; dialogueText.text = ""; + isTyping = true; StartCoroutine(Typing()); } else { zeroText();