20 lines
783 B
C#
20 lines
783 B
C#
using UnityEngine;
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namespace NobleConnect
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{
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/// <summary>Settings used by Noble Connect to authenticate with the relay and punchthrough services</summary>
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public class NobleConnectSettings : ScriptableObject
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{
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/// <summary>Used to identify your game and authenticate with the relay servers</summary>
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/// <remarks>
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/// This is populated for you when you go through the setup wizard but you can also set it manually here.
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/// Your game ID is available any time on the dashboard at noblewhale.com
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/// </remarks>
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[Tooltip("Used to identify your game and authenticate with the relay servers")]
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public string gameID;
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[HideInInspector]
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public ushort relayServerPort = 3478;
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}
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}
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